Vintage Masters * Magic Online Cards

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Academy Elite Vintage Masters

Academy Elite

Creature — Human Wizard 0/0

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Vintage Masters

Stock: 8

Price: $0.006


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Addle Vintage Masters

Addle

Sorcery

Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.

Vintage Masters

Stock: 13

Price: $0.002


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Afterlife Vintage Masters

Afterlife

Instant

Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield.

Vintage Masters

Stock: 14

Price: $0.002


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Aftershock Vintage Masters

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

Vintage Masters

Stock: 13

Price: $0.002


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Akroma

Akroma's Blessing

Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling (, Discard this card: Draw a card.)

Vintage Masters

Stock: 15

Price: $0.002


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Ancestral Recall Vintage Masters

Ancestral Recall

Instant

Target player draws three cards.

Vintage Masters


Out of stock


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Ancient Tomb Vintage Masters

Ancient Tomb

Land

: Add to your mana pool. Ancient Tomb deals 2 damage to you.

Vintage Masters


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Animate Dead Vintage Masters

Animate Dead

Enchantment — Aura

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.

Vintage Masters

Stock: 6

Price: $0.01


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Ankh of Mishra Vintage Masters

Ankh of Mishra

Artifact

Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.

Vintage Masters


Out of stock


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Aquamoeba Vintage Masters

Aquamoeba

Creature — Elemental Beast 1/3

Discard a card: Switch Aquamoeba's power and toughness until end of turn.

Vintage Masters

Stock: 13

Price: $0.002


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Armadillo Cloak Vintage Masters

Armadillo Cloak

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.

Vintage Masters

Stock: 6

Price: $0.04


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Armageddon Vintage Masters

Armageddon

Sorcery

Destroy all lands.

Vintage Masters

Stock: 3

Price: $1.09


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Armor of Thorns Vintage Masters

Armor of Thorns

Enchantment — Aura

You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.

Vintage Masters

Stock: 14

Price: $0.002


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Arrogant Wurm Vintage Masters

Arrogant Wurm

Creature — Wurm 4/4

Trample
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Vintage Masters

Stock: 9

Price: $0.002


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Astral Slide Vintage Masters

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Vintage Masters

Stock: 8

Price: $0.002


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Bad River Vintage Masters

Bad River

Land

Bad River enters the battlefield tapped.
Tap, Sacrifice Bad River: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Vintage Masters

Stock: 7

Price: $0.002


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Badlands Vintage Masters

Badlands

Land — Swamp Mountain

Vintage Masters


Out of stock


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Balance Vintage Masters

Balance

Sorcery

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Vintage Masters


Out of stock


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Baleful Force Vintage Masters

Baleful Force

Creature — Elemental 7/7

At the beginning of each upkeep, you draw a card and you lose life.

Vintage Masters

Stock: 13

Price: $0.006


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Baleful Strix Vintage Masters

Baleful Strix

Artifact Creature — Bird 1/1

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

Vintage Masters


Out of stock


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Barren Moor Vintage Masters

Barren Moor

Land

Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)

Vintage Masters

Stock: 8

Price: $0.008


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Basandra, Battle Seraph Vintage Masters

Basandra, Battle Seraph

Legendary Creature — Angel 4/4

Flying
Players can't cast spells during combat.
: Target creature attacks this turn if able.

Vintage Masters

Stock: 12

Price: $0.006


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Basking Rootwalla Vintage Masters

Basking Rootwalla

Creature — Lizard 1/1

: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Vintage Masters

Stock: 13

Price: $0.002


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Battle Screech Vintage Masters

Battle Screech

Sorcery

Put two 1/1 white Bird creature tokens with flying onto the battlefield.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Vintage Masters

Stock: 5

Price: $0.04


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